¶ Block 4 – 1v1 and 2v1 Situations
Develop the ability to beat a player in 1v1 situations and use a teammate effectively in 2v1 scenarios.
- Start with puck against a single defender
- Use change of direction or speed to get past
- Maintain control after beating the defender
1v1 Beat Player
Link: Introduces individual attacking ability.
- Two attackers vs one defender
- Recognize and use numerical advantage
- Keep execution simple (pass or carry)
2v1 Basic
Link: Introduces use of teammate.
- Play 2v1 into a marked goal area (D)
- Continue until outcome is clear
- Goal = puck enters D → restart
- Defended = puck exits D → restart
2v1 to Goal Area
Link: Applies advantage in a realistic outcome-based scenario.
- Apply 1v1 and 2v1 skills in small-sided play
- Encourage recognition of when to attack or use support
- Keep decisions simple and effective
Small Game – Numbers Advantage
Link: Combine individual and team attacking decisions.
¶ Exit Standard
- Successfully beats a defender in 1v1 situations
- Recognizes and uses 2v1 advantage
- Keeps control during attacking actions
- Avoids forcing plays under pressure
- Attack with intent
- Use change of direction or speed
- Protect the puck
- Recognize numerical advantage
- Draw the defender before passing
- Keep execution simple
- Do not force plays
- Choose the clearest option
- Commit to the action
- Attack the defender
- Use your speed
- Draw and pass
- Keep it simple
- Don’t force it
- Slowing too early in 1v1 – Encourage attacking with intent
- Forcing passes in 2v1 – Reinforce reading defender
- Poor control when beating player – Emphasize puck control
- Not recognizing advantage – Highlight numbers early
- Keep pressure controlled (no diving or unsafe play)
- Ensure clear spacing between reps
- Reinforce simple, correct decisions
- Progress only when execution is consistent
- Increase defender pressure
- Reduce space in channels
- Increase speed of entry into drills
- Widen channels
- Reduce defender pressure
- Slow tempo of drills